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FactionFiles :: Files :: Red Faction - Maps - Deathmatch :: Nuketown2050 by ice
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File Info
Author: ice [Search Author]
Uploader: ice [View Profile]
RFL Name: Dm-NukeTown2050.rfl
RFL Date: 10/10/2013
File Size: 15.2MB
File Type: zip
Added: 10/10/2013
Downloads: 1241 (754 In-Game AutoDL)
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👍 Recommended! 
(based on 6 user ratings)

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Description
NukeTown From Black Ops!

NukeTown2050 is one of the more accurate recreations of the Iconic Nuketown map from Call of Duty Black Ops brought here to RedFaction.

Supports Geo up to 60/128 holes using a (VERY)fast PC as the server. It will crash if you go past 60.

Special Thanks to Digi for his technical support and level testing.

And to all the testers that participated in the initial playing of the Beta.

ice
Reviews
Avatar
Oddball · Tue 5 Feb 2019, 0:14 ·
likes this
(Y)
User Rating: 👍 Recommended!  
Amazing map! Needs a few tweaks to be usable though. One of my faves.B)
Avatar
HeaT · Sat 5 Dec 2015, 4:31 ·
likes this
(Y)
User Rating: 🤔 Neutral...  
I'm going to review this map based off what I remember from over a year and a half ago. I'll give it a 4/5, but only based off your effort.

Complaints:
The map has too many tight spaces and horrible lighting.
Avatar
sup · Mon 5 Oct 2015, 15:42 ·
likes this
(Y)
 
I know I am a bit late for this Review:lol but this map is "Beautiful" :lolpup:
Avatar
SeeLkaDooM94 · Sun 3 May 2015, 6:37 ·
likes this
(Y)
User Rating: 👍 Recommended!  
Well those bots were meant to be placed as dummies like in every nuke site existing irl, whenever there are buildings there's gotta be "people" too. Don't even bother with them. But ya this is a great map made by ice ice baby! B)
Avatar
[Deleted User] · Fri 1 May 2015, 21:16 ·
likes this
(Y)
 
no single player bots don't work in multiplayer, there just there for show
Avatar
stealthzoar · Fri 1 May 2015, 2:42 ·
and like this
(Y)
 
Very fun map regardless of what game it is in, Love the touch you have given this one :) Love the sniper towers also
Just wondering what is up with the random bots sitting around? Am i missing something to make them run around?
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