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Hello RedFaction Community!
I'm currently trying to "improve" the gameplay of RF:G and the physics.
Done and testing:
EDF Weapons (Pistol, M16, Enforcer, Gauss, Sniper)
Stress controls (behavior like Wrecking Crew "High", Real-Time calculation)
Vehicle durability
Melee attacks
MG Turrets
To do:
EDF Weapons (Peacekeeper, Rail Driver)
Guerrilla Weapons
Marauder Weapons
Grenades
AI-Tweaks
Vehicle Stats/Weapons
Upgrades
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