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FactionFiles :: Files :: Red Faction - Maps - Deathmatch :: Waterlogged Classic by Mark Lewis
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Author: Mark Lewis [Search Author]
Uploader: Goober [View Profile]
RFL Name: dmps207classic.rfl
RFL Date: 03/16/2019
File Size: 783.4KB
File Type: zip
Added: 03/16/2019
Downloads: 568 (367 In-Game AutoDL)
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Description
m_ps207 (Waterlogged) was released with the PS2 version of Red Faction, and was then renamed to dm06 (High and Dry) for the PC version.

This is the original PS2 version of Waterlogged, complete with original textures.

Here's the full list of changes from the PS2 version:
-Imported PS2 textures for skybox, doors/doorframes, water surface, and upper yellow walls
-Level Name changed from Waterlogged to Waterlogged Classic
-All beam and trim faces triangulated to avoid texture "jiggling"
-Room effects for water changed to use surface bitmap "bluewater01_A.tga" instead of "bluewater01_A.vbm" (there's no reason this has to be a .vbm)
-Triggers for doors changed to have "clientside" enabled (on PF/DF servers, you won't ram into doors with high ping)
-Removed music events and trigger (doesn't work properly on PC)
-Removed all entities and nav points (the AI bots don't work on PC)
-Recalculated lightmaps
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