greyestfox · Sun 17 Sep 2023, 0:21 (edited Sun 17 Sep 2023, 0:24) ·
Mikelice likes this
User Rating: 👍 Recommended!
A Quest was very much not what I expected in a Red Faction mod. I think you could say A Quest could be split into three Campaigns: 1. A Mostly outdoor platforming section 2. An indoor section with a theme and design very different than Red Faction main game and 3. Another indoor section with a different theme and design that resembles Red Faction main game levels. The platforming was challenging and good fun. The mod also features different types of weapons not found in Red Faction main game and different enemies not found in RF main game. The mod features many relatively short levels and it took me about 3.5 hours to complete. You'd do well to heed the warning in the description: at times this mod is very difficult. At one point I was not able to drop to the next platform in one level without dying so I entered the console command cheat for invulnerability. However, I realized later that each level autosaves at the beginning of the level so if you get stuck you can always reload the autosave to restart the level. Even on easy, some of the later levels were pretty difficult. The mod doesn't really have a story so it mostly relies on the gameplay. Even with that in mind, it ends suddenly with no preceding boss fight or sign-posting to show it would be the end of the game. Overall, I found A Quest a lot of fun but due to the high difficulty and lack of a story it was the first time I used console command cheats to finish a mod. It's still very much worth playing, especially if you enjoy platforming like that found in the Red Faction Run maps (kinda like early 00's "Only Up").
|
© 2009-2024 FactionFiles