isaac_keel · Wed 16 Dec 2020, 0:01 ·
Mikelice and 1 others like this
User Rating: 👍 Recommended!
Damn this is awesome RoMeK! I can tell this took a lot of time and patience to make with the level of detail... Very nice. Only thing it's missing is pyrovision
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One of the most visually stunning maps I've seen in this game, and one of the first maps to fully take advantage of the new capabilities brought with Dash Faction 1.5.0's Switch_Model support. It's also pretty astounding how well the TF2 visual themes carry over into Red Faction, despite TF2 running natively on a much newer engine with more advanced shader support and the like.
All that's without even getting into the gameplay. This map plays great in Red Faction. It's just a solid layout all around - lots of height level changes, long and short range visibility, quality item layout, and loads of eye candy to ensure you're always kept interested. Some of the finishing touches RoMeK added are also a huge treat, such as the map start sound, miscellaneous TF2 sounds sprinkled throughout, and the absolutely top notch background visuals. Also, +1 for the awesome custom RFU5 graphics Great work, I expect this map to be played often on custom servers for years to come. |
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SeeLkaDooM94 · Mon 7 Dec 2020, 12:43 ·
Mikelice and 1 others like this
User Rating: 👍 Recommended!
My only complaint is that the rocket won't launch to nuke the entire level
I don't think there ever was a map based off TF2 in RF so this should be a first time and by god those delicious details and building structures, it really made me believe that i was really playing the actual TF2 and not RF lol. |
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