This map is so damn clean!
While the gameplay seems good in general (in fact, I'd really love to play a high player count scrim on it), visuals are where this map really shines. Beatonator has gone above and beyond on this map - making team colorized CTF variations of dozens of stock medlabs-themed textures - and it really paid off. Despite how enormous the map is in general, no single area feels too big. Additionally, it's very very difficult to create recognizable areas with the visual theme Beatonator picked for this map, but he's done a remarkable job in that area. If Beatonator were to look to do a "version 2" of this map, I'd suggest making the glass above the mid area breakable to allow players to drop down from the top route, as well as adding some crates or other obstacles to the flag room to break up sight lines a little. |
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Really nice (and consistent) visual style in this map.
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SeeLkaDooM94 · Sat 15 May 2021, 21:10 ·
Mikelice likes this
The author told me not reviewing it but i must, since it is a pretty huge and open-spaced map. What i love about are definately the custom medlab textures used on both floor and walls.
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