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This is a developer resource mostly compiled from the 'Models with bones' V3D files and a couple of Static Meshes - The animations/rigs do not copy across.
This was compiled to allow people to see as many of the 'character' models in Blender and examine them at their leisure, and for any modders to do with what they want.
I worked out after uploading that changing the alpha amount on the material settings actually makes transparency work on things - the reason this was missed prior was because i tried to fix this using visual scripting methods instead of the material tab setting for alpha on the right hand side - just change the value and the transparency should work
Included:
5 Blender files each with its own category of models.
All original GLTF files
Examples of edits made possible with these models
README (contains some instructions and notes)
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