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A pretty simple teleportation group used
only for multiplayer sessions with minimum resources. Made originally by ice.
Doesn't contain looping flares or all that fancy jazz.
Can be loaded multiple times in the editor's Group Mode as long as you allow them to be renamed. All you gotta do is place wherever you want it in your map and adjust the measurement properties of TriggerDoor object depending on your project, and move the "E(Teleport_Player)" Event for where the player shall spawn.
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