FF Logo
Hello Guest | Login | Register
Join us on Discord!
Latest reviews
· RF1 Russian Translation Pac... 
Reviewed by Uzbek

· Crook$ And C@stles 
Reviewed by MysticaL-AceR

· RFU5 - Midwich V5 
Reviewed by dvl_iac

· Br@in$can 
Reviewed by dvl_iac

· DM_C@nnonBaLLzZz 
Reviewed by dvl_iac

· Halloween Pumpkins 1.1 
Reviewed by dvl_iac

· RF Manor 
Reviewed by kerpal

· WMP-Rocky Horror 
Reviewed by kerpal

· RFU5 - Midwich V5 
Reviewed by kerpal

· Catacomb 
Reviewed by Mikelice

· Cyrus Cio Park 2 
Reviewed by Mikelice

· SWA Ghost House 
Reviewed by Mikelice

· WMP-Rocky Horror 
Reviewed by Mikelice

· RFU5 - Midwich V5 
Reviewed by Mikelice

· Ascension Reg 
Reviewed by Mikelice

Who's online?
0 users and 186 guests
FactionFiles :: Files :: Red Faction - Maps - Capture the Flag :: Scavenger Grounds by Chris "Goober" Parsons
Images
File image preview
File Info
Author: Chris "Goober" Parsons [Search Author]
Uploader: Goober [View Profile]
RFL Name: ctfscav.rfl
RFL Date: 10/25/2022
File Size: 2.2MB
File Type: zip
Added: 10/25/2022
Downloads: 141 (121 In-Game AutoDL)
Download File
File Ratings
Community Average Rating
👍 Recommended! 
(based on 1 user rating)

Your Rating
Login or register to review and rate this file.
Description
Scavenger Grounds is a medium-sized capture the flag map designed for competitive play. Plays best in 3v3, 4v4, or 5v5 CTF.

Loosely inspired by Warlords, Scavenger Grounds features two bases built into cave walls and separated by a large open arena, as well as walkable platforms affixed to the ceiling, and a network of tunnels underneath the main arena. Originally built for RF Game Night 21 in July 2020, this map has since undergone some minor changes to simplify and optimize gameplay based on substantial playtesting, however the core of the map remains largely the same as it originally was. Today, I'm releasing the final version of the map - ctfscav.rfl.

I hope you enjoy the map, see you in game!

PS. For anyone who played the last release of this map (beta 16), here's a list of all the changes between that version and the final version:
- Resolved minor texture issues in mid
- Changed primary wall texture in each base to improve visibility and help players quickly recognize which base they are in
- Reduced thickness of opaque ramps in each base to fix issue that allowed players to see through the ramps in some cases
- Minor ceiling texture changes in each base
- Minor texture alignment issues fixed in each base
- Minor visibility improvements throughout
Reviews

This file hasn't been reviewed yet. Tell us what you think!

Pages: [1]
Want to review this file? Login or register!

© 2009-2024 FactionFiles