RF Speed Edition is a mod designed for speedrunning, specifically speedrun challenges.
The scope of this mod is extremely limited. The following are its only goals:
- Fix bugs in the base game
- Resolve annoying issues when playing/speedrunning the game
- Remove speedrun progression dependencies that stifle innovation
- Where possible without noticably altering base gameplay, make certain challenge concepts viable (pacifist, melee only, etc.)
Notable changes:
- Make geothermal plant require destruction of pump stations
- Make merc center level load trigger not require dragging Hendrix to the end of the map
- Make stealth optional for Admin HQ
- Remove invisible ceiling in Ancient Riverbed
- Allow the player to exit the Aesir in Maintenance
- Stop trash bot from becoming invulnerable
- Remove non-geo region around robot gate in Zoo
- Make button for robot gate in Zoo active without having to kill robots
- Expand Capek level end airlock trigger
- Fix climb regions on girders in sub bay so you can climb with jump/crouch
- Make end of tramway load next map without requiring keyframe reach the end
- Fix mercs not spawning at end of Crash Site
- Fix door in mines (to bridge)
- Fix comm center elevator pushing you down
- Fixed guards not spawning if you didn't destroy APC
- Fixed maintenance cutscene not playing unless you were in Aesir
- Made Capek lab doors toggle close on save/load (like other similar doors elsewhere in campaign)
- Added baton to L3 of admin (after stealth over)
- Added pistol, baton, and ammo after merc jail
- Fixed portaling issue in L20S1 that let you see skybox through doorframes
- Made med labs optional stealth require use key (to avoid accidentally entering stealth)
- Fixed mines forcefield not being forcefield skip-able
- Add invisible ramp to staircase in training
- Restore miner olympics poster to tramway
- Restore lava to L1S1
- Fix texturing issues on L1S2
- Fix texturing issues on L1S3
- Fixed newly accessible mines doors not staying open
- Extended load level delay in merc center slightly
- Added berserk miner voice line to mines
- Fixed wonky UV mapping in admin hq