DeathRattle · Sat 9 Dec 2023, 8:34 ·
Mikelice and 1 others like this
User Rating: 👍 Recommended!
Had a 2v2 match for the first time on this map tonight. Here's first impressions.
The pacing feels good. I think that has to do with the small concise size and the center being open with minimal clutter and visible lines of sights mixed with spawns that allow you to get right back into the action and grab a gun that is at arms reach away. It allowed me to always feel connected to what was happening in the match, which is awesome. Tunnel system is nice and short and doesn't disconnect the player from the rest of the action for very long. The grey colors helped players stand out easily which was helpful on the eyes. Not a fan of hazards in match maps, personally, but I appreciate that this one isn't very distracting or forces the player to pay too close attention to not falling in. The steps were a bit distracting. They look nice but made it difficult to see players from certain angles. Also if you are able to get nuke and fire it off and retreat in time behind your own steps, the blast can still kill you, so it kinda feels like a suicide mission. Changing steps to a ramp could help with that as players could use it for defense against nuke blasts / bullets from certain angles and would help with player visibility. Regardless, that's a minor nitpick and may change if I play it more. I'd have to play the map more than once to really give it a thorough breakdown but I wanted to share first impressions. Overall in a 2v2 match setting, it plays pretty well! |
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