Very large, very epic map. The environment is well thought out and constructed to feel like a natural mountain pass/forest. Great job on that. There's some cool secrets and interesting spots if you explore the map a bit. Very much a sniper's haven kinda map.
A few things to maybe consider: -Walking through the forest, you can kinda get stuck on some of the trees. Maybe reduce the amount of solid brush trees and make them no colide with a keyframe can be an option. Or replacing them with meshes could work. -When you spawn you're kinda out in the open at times and far away from weapons and resources. Try making those more abundant or reposition spawns. -Adding more buildings or even cave systems can give players more escape options and cover from sniper spam. -More lighting can definitely enhance the atmosphere of the map. You could add some natural lighting from the skybox or artificial lighting from other sources. (torches, floodlights, campfires, etc.) -Lastly like what dvl_iac mentioned, go into level properties and give the map a name and author so it's easier to find on the map list Overall great work sebastian91b! |
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Cool map with great atmosphere! Loved the creepy ambient music. Kinda neat too that there's like a whole other run map hidden below the map haha. My only critique is some of the terrain textures on some faces look a little over stretched and distorted but no biggie. One of my favourites from today's game night. Side note: You forgot to give you map a title and author in the level properties.
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