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FactionFiles :: Files :: Red Faction - Maps - Capture the Flag :: Ravages of War (Beta 5) by Chris "Goober" Parsons
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Author: Chris "Goober" Parsons [Search Author]
Uploader: Goober [View Profile]
RFL Name: ctfravagesb5.rflCopy RFL Name
RFL Date: 02/12/2024
RFL Version: 200
File Size: 574.1KB
File Type: zip
Added: 02/12/2024
Downloads: 89 (76 In-Game AutoDL)
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Description
Brand new competitive-focused CTF map based on the aesthetic and architectural style of ctf06: The Art of War. This map is intended for 2v2/3v3 gameplay. This map is very much an experiment, but I look forward to seeing how it plays. Hope you enjoy!

Changes from last public beta (Beta 4):
- Expanded base entrance ramps by 2m to make navigation easier
- Moved SMG and armour on base ramp sidewalks each 1m towards wall
- Moved crates next to armour on base ramp sidewalk 0.5m toward mid to increase walkable space
- Added small invisible ramps to sides of new sidewalk edge to help players smoothly navigate around pillar
- Removed large crate at edge of town when exiting base to help visibility
- Added wooden planks to area previously occupied by large crate
- Moved small crate at edge of town when exiting base over slightly
- Centered middle window decal on top level when exiting base (cosmetic)
- Centered middle window decal on second level to right when exiting base (cosmetic)
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ED BUNGHOLE · Tue 5 Sep 2023, 5:43 (edited Tue 5 Sep 2023, 6:13) ·
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User Rating: 👍 Recommended!  
⚠️ This review was written for an older revision of the file. The comments may not apply to the newest version. Reviewed as: Ravages of War (Beta 4)
I think this map plays better as a 3v3 or 4v4 map compared to 2v2, so that is where my mindset is while reviewing this map. The changes from beta 3 are clearly an improvement though, regardless of player count. I do wish the ramp when you are entering enemy base was wider on both sides, but especially where the shotgun and armor are on the left and the big crate to right (creates an unnecessary chokepoint sometimes that negatively affects flow of game). My first thought was to remove that crate (unless there is some sort of run map player/jumping reason for it that I can't figure out or accomplish). :v Overall, I think it is good map that combines some open areas for combat with some narrow hallways with sharp turns that really makes 4v4 fast-paced and interesting in my experience.
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Revisions
NameDate AddedDownloadsQuick Links
Ravages of War (Beta 5) (newest)02/12/202489[Download] [Install]
Ravages of War (Beta 4)09/04/202354[Download] [Install]
Ravages of War (Beta 3)03/06/202344[Download] [Install]
Ravages of War (Beta 1)03/06/202315[Download] [Install]

(Old revisions are provided for historical reference purposes. They may be incomplete, or have bugs or other issues.)

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