Pretty nice refitting for a map. Very clean and nicely constructed. I like the transition from closed corridors to open canyons, it really gives it a TF2 kinda vibe. (made me think of badwater.) Gameplay wise, I thought it was blast. It felt like playing classic rf deathmatch to me.
Only gripes I got: -Both site a and b, you can get stuck on the edge of the roof that has super armor if you hit it just right. -The lighting could use more variety and some darkness in some places. like clutter mine lights in the canyon could be useful to add emphasis to doorways or passageways, especially if it's a different color. Just an idea though... Fantastic work as always goober! |
|
Nice looking map with plenty of different areas to explore. Good layout too. Glad you were able to get it re done, after your corruption issue, just in time for game night. One of my favourites from today!
|
© 2009-2024 FactionFiles