I'll start off the thread, but I really don't know where to begin. Things are in such a sad state now that it's really hard to pick one thing to focus on. Actually, let's start off with the Windows 7 problem.
For many people on Windows 7, this game just runs TOO FAST - plain and simple. In single player this can be either interesting or annoying, depending on how you like to play. In multiplayer, you've got a giant advantage because you can outrun everybody else. (Seems to be about 1.4x speed) The speed problem seems to be tied to the framerate... hmmm, haven't we seen this before? Oh, that's right, the original Red Faction had this problem too. One difference though - original RF players started seeing this problem 5 or 6 years after it was released. I saw this problem the very DAY RF:G was released. (Update: A third-party developer has released a patch to fix the problem. Funny how the community has to clean up after Volition's mistakes. Get it
here.)
Volition has pussied out in saying that Windows 7 isn't officially supported. Smooth move to not support an OS that is in public beta at the time of release, and was officially released a month later. (As far as I know, the patch doesn't fix this problem, but I can't tell you for sure as the patch has broken my game.)
I guess I'll rant about the multiplayer component now. There's a lot to say. First off, there are no dedicated servers, there are no configurable listen servers, there is no server browser, there is no text chat, the voice chat sucks, blah blah, nothing fucking works right. We all knew that. What lots of people don't know is that multiplayer cheating is easy as pie (even automatic if you're on Win7
) and that custom settings can be forced during a match. (This might be fixed in the patch; Volition said it was, but again, I can't test.) RF:G's horribly broken matchmaking system seems to have been designed to kill the game off quickly. Trouble getting a game one-two months after release? Nice job Volition. Dunno if people just stopped playing or if the matchmaking is making it impossible to play. (Probably both)
The whole EXP/unlock system in multiplayer is stupid and broken. I got my EXP to skyrocket just by playing lots of Team Bagman over and over and turtling around with friends on Vent. We rarely lost a match, and that's probably because we could actually communicate with each other through Vent instead of the game's "chat". It's also ridiculously easy to hack your EXP and get all the unlocks (just edit an integer in the file, lololol) and while it's not really a problem because it's not too much of an advantage (except for the EDF Grunt having more health, lololol), it still should be fixed so it's not so bloody easy.
The patch. The long-awaited patch. I'm sure you know the deal by now. It fixes some people's problems, does nothing for other people's problems, and breaks the game for the rest. It broke my game, and no, it's not the problem where the cracked launcher causes an infinite loop. The game starts and then crashes. Awesome job, Volition.
All-in-all, the game is a monumental fuckup, and there's no saving it now. I'm fairly convinced that no amount of community support can resurrect this game. However, that's not to say that we won't try. Faction Files will keep hosting RF:G files and forums, and will most likely continue to be the #1 source for RF:G stuff.
It's just very sad to see a long-awaited game degenerate into nothing.